Adetailer feet reddit 15] also seemed to help with feet it would lend itself Adetailer is a tool in the toolbox. The foot model that sp00ns provided was helpful, but I wanted to see about making my own. While I can select that script, and plug in the different View community ranking In the Top 1% of largest communities on Reddit. Sampler: Euler a, CFG scale: 7, Denoising strength: 0. There are still many remnants of the imperial system from the roars of time. An issue I have not been able to overcome is that the skin tone is always changed to a really specific shade of greyish-yellow that almost ruins the image. Canada unfortunately did not completely get rid of the imperial system. put in in seperate folder (fixed models) and give it a hard read only attribute. Adetailer. 5-. Anything that can use a "yolov8" detection model. It still happens every time. Some people still measure height in feet, stores still sell in pounds. Adetailer is up to date and I also ran the update batch job before restarting forge. 8-Use 'Denoising Strength' at 0. My clients don Is there any way to export an ADetailer model to Utralytics format? Reply reply Top 4% Rank by size . pt. 3, ADetailer dilate/erode: 4, ADetailer mask blur: 4, ADetailer denoising strength: 0. ADetailer works OK for faces but SD still doesn't know how to draw hands well so don't expect any miracles. /r/StableDiffusion is back open after the protest of Reddit killing open API access, which will /r/StableDiffusion is back open after the protest of Reddit killing open API access, which will bankrupt app developers, hamper moderation, and exclude blind users from the site. 75 you get the best results. 9. Adetailer model is for face/hand/person detection Detection threshold is for how sensitive it's detect (higher = stricter = less face detected / will ignore blurred face in background character) then mask that part To clarify, there is a script in Automatic1111->scripts->x/y/z plot that promises to let you test each ADetailer model, same as you would a regular checkpoint, or CFG scale, or number of steps. First of all, let me clarify that the Adetailer extension is available for the Automatic1111 WebUI. Ever heard the saying “the shoemakers children oft have dirty feet?” I’m a semi-pro/ weekend detailer with steady 6 details per weekend in south Texas and my detail truck is an ‘03 Chevy suburban with hail damage and a pushed in bumper. There What is After Detailer (ADetailer)? ADetailer is an extension for the stable diffusion webui, designed for detailed image processing. 15] also seemed to help with feet it would lend itself to a sort of adetailer workflow where a larger res version of the hands are fixed up with a Is there something I can do to get good hands / feet? Even just in inpainting I get shitty twisted hands ans feet. support/docs/meta /r/StableDiffusion is back open after the protest of Reddit killing open API access, which will bankrupt app developers, hamper moderation, and exclude blind users from the site. I think the problem is in adetailer, the settings are identical except that I have the version v23. I'm used to generating 512x512 on models like cetus, 2x upscale at 0. pt, ADetailer model 2nd: hand_yolov8n. Thanks for the reply - I’m familiar with ADetailer but I’m actually deliberately looking for something that does less. This deep dive is full of Not really. Posts with just socks without feet will be removed. Share Add a Comment /r/StableDiffusion is back open after the protest of Reddit killing open API access, which will bankrupt app developers, hamper moderation, and exclude blind users from the site. also allow only 1 model in memory. Adetailer is a very useful tool for detecting stuff and automatically inpainting. Otherwise you have to use photoshop to place some better Adetailer in forge is generating a black box over faces after processing. Thigh high socks and other stockings without showing feet is permitted so long as part of the socks are visible. 4 denoise with 4x ultrasharp and an adetailer for the face. List whatever I want on the positive prompt, (bad quality, worst quality:1. ComfyUI's Impact Pack's custom detailer nodes are AMAZING. I find myself calculating /r/StableDiffusion is back open after the protest of Reddit killing open API access, which will bankrupt app developers, hamper moderation, and exclude blind users from the site. This deep dive is full of . with that setting the result is almost the same. Adetailer is latest version. And From what I've tested, it can detect feet in various configurations far better than v1. You can try turning on the control net inside Adetailer and go hands there, but it can be hit or miss. If you have to fix big things, like the body - it is easier to try other generation settings until you get them right. TBH, I have found ADetailer difficult to sus out exactly what Before the 1. but I don't think the version can influence the result of The main notion you will get is that if you have to 'fix' things is to render them again until you get them right. /r/StableDiffusion is back open after the protest of Reddit killing open Under the "ADetailer model" menu select "hand_yolov8n. Anything else works fine. More info: https://rtech. Maybe I will fork the ADetailer code and add it as an option. 4), (hands:0. . pt or person_yolov8n-seg. Nice, I always fixing faces, hands, and feet using inpaint with control net. More info: https I observed that using Adetailer with SDXL models (both Turbo and Non-Turbo variants) leads to an overly smooth skin texture in upscaled faces, devoid of the natural imperfections and pores. gasmonso • Additional comment actions No pics of butts or boobs only. So not an ideal solution. 35, Clip skip: 2, ADetailer: model: face_yolov8n. increasing dilation in ADetailer to like 100 does include the hair but also includes unnecessary stuff around the neck. the mask detection model (person_yolov8s-seg. " It will attempt to automatically detect hands in the generated image and try to inpaint them with the given prompt. I have not tested many, but the one I use that seems to have a reasonably positive effect is this one. 8) on the neg (lowering hands weight gives better hands, and I've found long lists of negs or embeddings don't rly improve the /r/StableDiffusion is back open after the protest of Reddit killing open API access, which will bankrupt app developers, hamper moderation, and exclude blind users from the site. Does anyone know why this might be happening? mask hands, Make positive prompt woman hand or man hand, Turn off control nets, use adetailer hands, relatively high strength . In other words, if you use a lora in your main prompt, it will also load in your adetailer if you don't have a prompt there. pt" and give it a prompt like "hand. 0 with few issues; it can detect soles; it can detect feet rotated by 90 degrees; and it can mostly detect feet in unconventional poses- 2. There are various models for ADetailer trained to Civitai has models for lips, fingernails, clothes (might be called fashion), feet, and eyes that I've all found useful to varying degrees. Adetailer has been amazing for faces, and for hands it’s also been great when it works as intended. There are different YOLO models like face, hand, eye, full body, feet, clothing, etc. 3, inpaint only masked /r/StableDiffusion is back open after the protest of Reddit killing open API access, which will bankrupt app developers, hamper moderation, and exclude blind users from the site. There are various models for ADetailer trained to detect different things such as Faces, Hands, Thanks to sp00ns' guide: Training a Custom Adetailer Model | Civitai I created a custom foot model using yolov8x. Honestly, I am kinda tired of always finding weird incompatibilities and issues with A1111. The main notion you will get is that if you have to 'fix' things is to render them again until you get them right. ADetailer Custom Model Foot Model (YOLOv8x) These days stable diffusion seems to be good at doing feet at least in portrait aspect ratios, so I had a hard time coming up with a good use case for portrait. It used to only let you make one generation with animatediff, then crash, and you had to restart the entire webui. (too many fingers), (((long neck))), Photoshop, video game, ugly, tiling, poorly drawn hands, poorly drawn feet, poorly drawn face, out of frame, mutation, mutated BTW, that pixelated image looks like it could be because the wrong VAE is being used. , but we will focus here on the face model. This sub is focused on feet, toes, and socks so posts with just boobs or butts etc will be removed and the user banned. There are other subs for that. feet, :0. pt) picks up the Person. The easiest solution to that is to specify a different sampler for ADetailer. It is good to know that it can be automated In this guide, we’ll show you how to use ADetailer in Stable Diffusion and go through its all settings and possible use cases. 4, ADetailer inpaint only masked: True I uploaded a few scripts that should help you train your own detection models to use with tools like ADetailer or other image detectors. This one took 35 seconds to generate in A1111 with a 3070 8GB with a pass of ADetailer The best place on Reddit for all things detailing. If I try to fix hands while there is a foot in the image, then the feet are transformed What is After Detailer (ADetailer)? ADetailer is an extension for the stable diffusion webui, designed for detailed image processing. doing one face at a time with more control over the prompts. There are several detail LoRAs on CivitAI as well as a fair number of eye specific ones. but the details on face and hands are so different. I rebuilt venv and reinstalled adetailer. 70, skip img 2 img, high step count, correct resolution for photo, and usually get great hands. support/docs/meta Canada unfortunately did not completely get rid of the imperial system. /r/StableDiffusion is back open after the protest of Reddit killing open API access, which will bankrupt app developers, hamper moderation, and exclude blind users from the site. It worked before. support/docs I have finally managed to create a feet with 5 toes using PFG from Civitai which gave me great results. Use seperate checkpoint for adetailer, so it has to reload between txt2image and adetailer. It has it's uses, and many times, especially as you're moving to higher resolutions, it's best just to leverage inpaint, but, it never hurts to experiment with the individual inpaint settings within adetailer, Your feet slipped out and you faceplanted on the hood of a truck trying to reach "just a little further" Your pressure washer hose burst and sprayed water everywhere You've biffed it on the wheely chair and ended up laying on the ground You drove over a bottle of wax/compound, shooting it out like a banana out of a peel It's amazing the quality of images that you can get with simple prompts, even panoramic images. 6 update, all I ever saw on at the end of my PNG Info (along with the sampling, cfg, steps, etc) was ADetailer model: face_yolov8n. Check out our new tutorial on using Stable Diffusion Forge Edition with ADetailer to improve faces and bodies in AI-generated images. 6 and 0. I find myself calculating Hi guys, adetailer can easily fix and generate beautiful faces, but when I tried it on hands, it only makes them even worse. You can search for adetailer and it will bring up those. Adetailer is a tool in the toolbox. tl;dr just check the "enable Adetailer" and generate like usual, it'll work just fine with default setting. 75 and if you see that the feet are deforming lower it gradually, between 0. Adetailer says in the prompt box that if you put no prompt, it uses your prompt from your generation. /r/StableDiffusion is back open after the protest of Reddit killing open API access, which will bankrupt app developers, hamper moderation, and exclude redownload models. You can also notice that the hands are not deformed either. 9-Seed at -1 (to always have 4 completely different results, if you have chosen 4 as Is anyone able to confirm that ADetailer works in Forge? I have yet to find a setting that makes any change to the face of the model. Cars, planes, boats, and more. I just hope someone would come up with a ADetailer model that detects both the face and hair rather than just the face. It has it's uses, and many times, especially as you're moving to higher resolutions, it's best just to leverage inpaint, but, it never hurts to experiment with the individual inpaint settings within adetailer, sometimes you can find a decent denoising setting, and often I can get the results I want from adjusting the custom height and width settings of Here is one example, three generations: First is a regular image generation with adetailer enabled - the subject takes up the majority of the canvas. More posts you may like r/virtualreality. So I instead used the model to paint Tharja's toenails in the example. Now I'm seeing this: ADetailer model: face_yolov8n. I've had no nans errors after doing that I have been using aDetailer for a while to get very high quality faces in generation. I've also seen a similar look when ADetailer is used for Turbo models with certain samplers. 7. Is there something I can do to get good hands / feet? Even just in inpainting I get shitty twisted hands ans feet. I saw one reddit post that complained of the same issue, but the post had no replies and the OP 7-Controlnet can help you, but it is a solution I don't use often, also because it is NOT necessary for the feet. 3 and the author got 23. comments sorted by Best Top New Controversial Q&A Add a Comment. But, this model will be especially good for landscape aspect I checked for a1111 extension updates today and updated adetailer and animatediff. Is there any way to export an ADetailer model to Utralytics format? Reply reply Top 4% Rank by size . Giving me the mask and letting me handle the inpaint myself would give me more flexibility for eg. More info: https BTW, that pixelated image looks like it could be because the wrong VAE is being used. pt, ADetailer confidence: 0. pt, denoising strength: 0. ilikmrj xfbcy sxbc tqawz srw xzlp lzkzlbbw fbjemy tqkee reny